RuggeroVisintin / RuggeroVisintin/SparkEngineWebEditor
[FEATURE REQUEST] Sound Editing
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 2
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Is your feature request related to a problem? Please describe.
Users cannot edit the sound properties of the given components
Describe the experience you'd like
Be able to add/replace sound assets
Be able to set sound as background sound (always playing by default)
Describe alternatives you've considered
N/A
Additional context
Might require additional changes to the core engine
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named in the issue. Start by locating how components expose sound properties and how the web editor connects to the core engine; done means users can add or replace sound assets and designate a sound as background audio that plays by default.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100