RuggeroVisintin / RuggeroVisintin/SparkEngineWeb
Debug Logging
Open
Nobody has claimed this yet.
enhancement
good first issue
- Dominant language
- TypeScript
- Stars
- 9
- Forks
- 2
- Avg merge
- 2m
- Merged PRs (30d)
- 1
Description
AS A GameDev / EngineDeveloper
I WANT TO Enable the Debug Logger
SO THAT I can easily debug what the engine is doing when having issues
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the engine's existing debug logger and the entry points involved in engine diagnostics. Define how developers should enable it and what observable logging behavior marks the work as complete; the issue does not name files, tests, or an acceptance condition.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- observability
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100