DynamicObjectEntity - track transform
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- typescript
- Domain
- game-dev
Research direction
No files or tests are named; start by locating the DynamicObjectEntity entry point and the existing transform and bounding-box implementations. Trace how parent transforms are represented, then verify that the entity’s bounding box automatically follows its parent transform.
Written by the indexing model from the issue text.
Description
AS A GameDev
I WANT TO create an object that dynamically updates
SO THAT I don't have to do it myself
additional notes
It should automatically set the bounding box to track the parent transform
- Dominant language
- TypeScript
- Stars
- 9
- Forks
- 2
- Avg merge
- 2m
- Merged PRs (30d)
- 1
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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