Roll20 / Roll20/roll20-api-scripts
[5e Battlemaster] - doesn't seem to work
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- Dominant language
- JavaScript
- Stars
- 407
- Forks
- 602
- Avg merge
- 7d 55m
- Merged PRs (30d)
- 18
Description
I created a new game, invited a player, assigned the 5E Roll20 Character Sheet, created a character for that player, dragged the token out onto the battle map, assigned it to the player, dragged some kobolds onto the map, added a turn for each token, then typed !combat start... and nothing happened. Then I cycle through the turns and... nothing happens.
What am I doing wrong?
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the described Roll20 setup for the 5e Battlemaster script, including creating the game, assigning the 5E Roll20 Character Sheet, adding tokens to the turn order, and running !combat start. Inspect the script's command and turn-handling entry points; done means combat starts and cycling turns produces the expected behavior, or the failure is explained.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 18/100