RobLoach / RobLoach/raylib-nuklear
TextureToNuklear upside down
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 269
- Forks
- 24
- PR merge metrics
- No merged PRs in 30d
Description
When using TextureToNuklear my image is upside down. From googling I understand the texture is like that by design, but I'm looking for the easiest way to flip it before converting and using it with nk_image with minimal performance impact.
What is the best way to deal with this ?
Thanks!
Tom
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing TextureToNuklear and its use with nk_image, then inspect how raylib textures are oriented before conversion. Confirm the expected image orientation and identify a minimal-performance way to correct it before or during conversion; done means the resulting nk_image displays upright without unnecessary per-frame work.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100