RobLoach / RobLoach/raylib-libretro
Subsystem content support (multi-cart cores)
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- Dominant language
- C
- Stars
- 38
- Forks
- 8
- PR merge metrics
- No merged PRs in 30d
Description
Now that RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO is implemented (#202), the stored subsystem info needs to be wired up so multi-content cores (e.g. link-cable games) can actually be loaded.
Missing pieces
LoadLibretroGameSpecial()public API wrappingretro_load_game_special- Menu UI for subsystem selection and multi-file loading
- CLI support for passing multiple content files with a subsystem index
- Drag-and-drop handling for multi-file drops
References
- #202 — stores
subsystemInfo/subsystemCountand exposesGetLibretroSubsystemInfo() retro_load_game_specialis already loaded as a symbol inLoadLibretroCore()
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the subsystemInfo/subsystemCount storage and GetLibretroSubsystemInfo() from #202, then inspect the existing LoadLibretroCore() symbol loading for retro_load_game_special. Done means exposing LoadLibretroGameSpecial() and supporting subsystem selection and multi-file loading in the menu, CLI, and drag-and-drop paths.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- api, cli, frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100