RobLoach / RobLoach/raylib-cpp

SDF Font Support

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#366 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C++
Stars
960
Forks
120
Avg merge
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Merged PRs (30d)
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Description

The go-to way to render text at variable sizes with Raylib is to use SDF Font generation, see the following raylib example: https://www.raylib.com/examples/text/loader.html?name=text_font_sdf

There are no c++ bindings to load in a font in this way (for example, no LoadFontData bindings passing in a non-default font type / GenImageFontAtlas bindings AFAIK). Any chance these could be added?

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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the raylib text_font_sdf example, then inspect the C++ bindings for LoadFontData and GenImageFontAtlas. Add support for passing a non-default font type to these APIs, and verify that the SDF font loading flow is available through the wrapper.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
55/100

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