RetroPie / RetroPie/RetroPie-Setup
mupen64plus ps3 controller never reconnects if disconnected during game
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- Dominant language
- Shell
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- 2d 12h
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Description
if controller disconnect during game due to timeout or out of battery, sixad will not fully disconnect the controller and it never be reconnected.
a dirty workaround
hciconfig hci0 reset
before game loading in runcommand-onstart.sh but need fixed joy config (mode 0) and the hotkeys in mupen64plus.cfg stop working after reconnecting controller.
ex:
this stop working after reconnect
Joy Mapping Stop = "J0B16/B3"
when using wildcard, it work after reconnect but wildcard can't be used with hotkeys
Joy Mapping Stop = "J*B16"
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing a PS3 controller disconnect during a game and compare the workaround in runcommand-onstart.sh with the normal sixad behavior. Check how the reconnect affects the mappings in mupen64plus.cfg, especially Joy Mapping Stop, and verify that the controller reconnects with mode 0 while explicit hotkeys continue working.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- shell
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100