RetroAchievements / RetroAchievements/RAIntegration
Achievement editor window fails to spawn from the list
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Nobody has claimed this yet.
Achievement Editor
bug
- Dominant language
- C++
- Stars
- 124
- Forks
- 34
- Avg merge
- 5d 18h
- Merged PRs (30d)
- 13
Description
With the current master version I can spawn the achievement editor from the menu, but not from the achievement list, using RAppleWin. It also does not switch focus to it as expected when selecting an entry, even when the window is spawned.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the problem in RAppleWin by launching the achievement editor from the menu and then selecting an entry in the achievement list. Compare the two launch paths and verify that selecting an entry both spawns the editor and gives it focus; the issue is done when both behaviors work consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100