Node wireframes
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 202
- Forks
- 22
- Avg merge
- 6h 8m
- Merged PRs (30d)
- 7
Description
To help with extending and debugging the state machine, it will be helpful to have the option to render wireframes or markers indicating nodes, edges between nodes (labeled/colored by face type and directed to the shorter node, with parent edges marked specially), chunk boundaries, and the order of axes in the chunk coordinate system.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the state-machine and rendering entry points, then trace how debug visualization options are configured. Done means an optional view renders nodes, directed and labeled/colored edges, parent edges, chunk boundaries, and chunk-coordinate axis order as described.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100