Ralith / Ralith/hypermine

Add seed configuration setting

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#514 2 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Rust
Stars
202
Forks
22
Avg merge
6h 8m
Merged PRs (30d)
7

Description

A good smaller feature to add would be seed configuration, as the world generation is heavily deterministic, making it likely one of the easier features to add a configuration setting for.
This would benefit the game by drastically increasing the amount of possible, unique experiences, without costing huge amounts of implementation effort / experience.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the world-generation entry point and looking for existing configuration settings. Add a configurable seed so generation can produce different deterministic worlds, then verify that changing the setting changes the generated world while keeping the same seed reproducible.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
62/100

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