Ralith / Ralith/hypermine

Pick block

Open
#411 1 comment 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Rust
Stars
202
Forks
22
Avg merge
6h 8m
Merged PRs (30d)
7

Description

a button to select the block you are looking at?
button could be the middle click mouse button or the P key or something else

could be a potential solution to be able to access all of the blocks that naturally generate before the inventory system is finished and without having to give every single block its own key

(if this already exists i am very sorry i didnt find it anywhere)

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the game's existing block interaction and input handling to determine how the block being viewed is identified. Clarify the activation input, selection behavior, and how the selected block should become accessible; done means the behavior is specified and works consistently for naturally generated blocks.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.