Evaluate square grid noise
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- Rust
- Stars
- 20
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
e.g. Perlin noise is gradient noise on a square grid. Might be faster than a simplex grid for low dimensions?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by reviewing the repository's existing simplex-noise implementation and comparing it with square-grid Perlin noise for low dimensions; define performance and output-quality criteria before deciding whether an implementation is warranted.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100