New settings regarding names
Open
Nobody has claimed this yet.
enhancement
good first issue
- Dominant language
- C#
- Stars
- 19
- Forks
- 11
- PR merge metrics
- No merged PRs in 30d
Description
While making #72, two ideas for new match config settings came to mind:
rlbot.allow_empty_names(default false): If false, empty names are replaced by "Unnamed".rlbot.allow_duplicate_names(default false): If false, the names are appended a number, e.g. (2).
They are purely QoL features with no demand, but also easy to make.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing match configuration settings and the code that assigns or validates player names. Add the two settings with their stated defaults and behaviors, then verify that empty names and duplicate names are handled only when the corresponding setting is disabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- backend
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100