Quenty / Quenty/NevermoreEngine
Draw in Debug defaults to Workspace.CurrentCamera, even on server
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Nobody has claimed this yet.
bug
- Dominant language
- Lua
- Stars
- 610
- Forks
- 144
- Avg merge
- 1d 20h
- Merged PRs (30d)
- 12
Description
Draw in Debug defaults to Workspace.CurrentCamera, even on server
Instead, Debug should default to Workspace or some other folder when on the server.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Draw in Debug implementation and its use of Workspace.CurrentCamera, then inspect how it distinguishes server and client execution. Done means server-side Debug defaults to Workspace or another suitable folder instead of Workspace.CurrentCamera, while client behavior remains correct.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100