ProwlEngine / ProwlEngine/Prowl
STANDALONE SINGLE .EXE PORTABLE VERSIONS OF THE EDITOR, AND ALSO OF THE GAME BUILD
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Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 1.2k
- Forks
- 120
- Avg merge
- 11h 28m
- Merged PRs (30d)
- 11
Description
- Standalone version, single .exe file, both for Prowl editor and for the .exe game build created. This makes it very portable. When creating the .exe, options like zstandard compression and other modern high-performance ones are available; .zip and .7z are slow, but some like it. I dont like that these apps created with .net sdk, they leave a swarm of files/folders, so a single .exe file could be very interesting, at least for the game build.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing how the Prowl editor and the .exe game build are produced with the .NET SDK. Check the available publishing options for single-file output and compression, then verify that both targets produce portable standalone executables without the current extra files and folders.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- build-system, desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100