ProwlEngine / ProwlEngine/Prowl

[Rendering] LOD & Imposter System

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enhancement
Dominant language
C#
Stars
1.2k
Forks
120
Avg merge
11h 28m
Merged PRs (30d)
11

Description

This issue has no description.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue has no body, files, tests, entry points, or acceptance criteria. Start by surveying the engine's rendering architecture and existing support for level of detail and impostors. Before coding, define the expected behavior, affected rendering paths, validation steps, and what completion means.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
10/100

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