ProwlEngine / ProwlEngine/Prowl

Decals

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Dominant language
C#
Stars
1.2k
Forks
120
Avg merge
11h 28m
Merged PRs (30d)
11

Description

Decal support, Probably using/expanding the H-Forward stuff.

Contributor guide

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue only identifies decal support and suggests using or expanding H-Forward; no file, test, or acceptance criteria is provided. First locate H-Forward in the C# engine and review how related 3D rendering features are structured. Clarify the intended decal behavior and what constitutes done before implementation.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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