ProjectPhysX / ProjectPhysX/FluidX3D
Grid refinement - Question
Open
Nobody has claimed this yet.
feature request
- Dominant language
- C++
- Stars
- 5.3k
- Forks
- 472
- PR merge metrics
- No merged PRs in 30d
Description
I was wondering whether FluidX3D supports grid coarsening/refining, i.e. refine the grid near the IBMs and coarsen the grid in the far field.
Thanks.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue asks whether FluidX3D supports grid refinement near immersed boundaries and coarsening in the far field, but it names no files, tests, or entry points. Start by surveying the repository for grid and immersed-boundary handling; the issue provides no acceptance criteria for what a completed change would look like.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- hpc
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100