PrismarineJS / PrismarineJS/node-minecraft-protocol

Typo in session object returned after authentication

Open
#940 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
JavaScript
Stars
1.4k
Forks
290
Avg merge
4d 8h
Merged PRs (30d)
7

Description

[x] The FAQ doesn't contain a resolution to my issue

Versions

  • minecraft-protocol: current

Detailed description of a problem

Microsoft auth returnes a sligthly different session under client.session and on the event 'session' compared with mojang. With microsoft the available profiles property is written availableProfile where mojang has availableProfiles.

Expected behavior

Both objects should look the same.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Inspect the Microsoft authentication path that constructs client.session and emits the 'session' event. Compare its profile property with the Mojang session shape, then verify that both returned objects use availableProfiles consistently.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
authentication
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.