PrismarineJS / PrismarineJS/node-minecraft-protocol

use port 0 for test

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refactoring test
Dominant language
JavaScript
Stars
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Forks
290
Avg merge
4d 8h
Merged PRs (30d)
7

Description

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the test setup and the referenced flying-squid commit at https://github.com/PrismarineJS/flying-squid/pull/333/commits/754ec4bced7ddc221566f652083b8aea9d987100. Identify where tests choose a random port, switch that setup to port 0, and confirm the test suite still passes.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
networking, testing
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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