PrismarineJS / PrismarineJS/node-minecraft-data
Implement a method downloading resources at runtime
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 127
- Forks
- 76
- Avg merge
- 7m
- Merged PRs (30d)
- 3
Description
As the scale of Minecraft-Data increases, this can add unneeded size to the node_modules. It would be more efficient to download the required resources as needed at runtime.
This might be done via git, or curl'ing the raw github repo. This data can be cached for future runs, if desired.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. First inspect how resources are currently bundled and loaded, then clarify the runtime source and caching behavior; done means required resources are fetched as needed and the package no longer includes unnecessary data.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, node.js
- Domain
- tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100