PrismarineJS / PrismarineJS/node-minecraft-data

Implement a method downloading resources at runtime

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#38 4 comments 0 reactions 0 assignees View on GitHub

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Dominant language
JavaScript
Stars
127
Forks
76
Avg merge
7m
Merged PRs (30d)
3

Description

As the scale of Minecraft-Data increases, this can add unneeded size to the node_modules. It would be more efficient to download the required resources as needed at runtime.

This might be done via git, or curl'ing the raw github repo. This data can be cached for future runs, if desired.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. First inspect how resources are currently bundled and loaded, then clarify the runtime source and caching behavior; done means required resources are fetched as needed and the package no longer includes unnecessary data.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, node.js
Domain
tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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