PrismarineJS / PrismarineJS/node-minecraft-data

Modifying outgoing packets without changing node_modules?

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Dominant language
JavaScript
Stars
127
Forks
76
Avg merge
7m
Merged PRs (30d)
3

Description

I'm writing a bot and I need to modify every position packet (0x14 and 0x15 to be precise) but every way I found requires me to change code in node_modules (hell) and they all work half arsed and straight up don't with control state. Thank you in advance.

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  3. Fork the repository and make your change on a branch.
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Research direction

No source files, tests, or entry points are named. Start by reviewing how packets 0x14 and 0x15 are represented and sent, then clarify the required control-state behavior. Done would be a supported way to modify these outgoing packets without editing node_modules, with documented usage and coverage for the relevant behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, node.js
Domain
api
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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