PrismarineJS / PrismarineJS/minecraft-data

Add sound id - sound name map for each version

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Dominant language
JavaScript
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Forks
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Avg merge
2d 10h
Merged PRs (30d)
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Description

sound ids (those are used in sound packet) are completely different between versions, however this is not a case with sound names. Anyway it’s always much easier to work with sound names, so any data related to sound ids would be really handy here

I don’t think it’s related to https://github.com/PrismarineJS/minecraft-data/issues/77 which should contain names instead

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the versioned sound data and the existing representation of sound IDs and names, then check how other version-specific mappings are structured. Done means each supported version exposes a sound-ID-to-name map without conflating it with issue 77's name data.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
data
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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