PrismarineJS / PrismarineJS/minecraft-data

Make bedrock entity packet fields consistent across all versions

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bedrock
Dominant language
JavaScript
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Forks
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Avg merge
2d 10h
Merged PRs (30d)
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Description

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the referenced data/bedrock/1.19.1/proto.yml and data/bedrock/1.19.40/proto.yml files, then inspect the other Bedrock proto.yml versions. Compare entity and non-entity packet fields across versions; done means entity packets consistently use runtime_id or unique_id and non-entity packets use entity_runtime_id or entity_unique_id.

Written by the indexing model from the issue text.

Assessment

Domain
networking
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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