PrismarineJS / PrismarineJS/minecraft-data
Add block bounding box data
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 938
- Forks
- 294
- Avg merge
- 2d 10h
- Merged PRs (30d)
- 23
Description
The current block shapes data only represents a blocks collision box but not a blocks bounding box as seen when hovering over a block.
The current name used in mineflayer is also misleading as it implies that you can select blocks with something like a raycast operator by there bounding box. This does however not work as blocks like wheat that are treated like empty blocks because they have no collision and therefor no shape data.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the current block shapes data and tracing how collision boxes are represented. Compare that data with the bounding boxes shown when hovering over blocks, including blocks such as wheat that have no collision shape; done means the dataset exposes distinct bounding-box data without implying raycast selection support.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100