PrismarineJS / PrismarineJS/minecraft-data

Add Minecraft Classic ProtoDefc file

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#197 1 comment 0 reactions 0 assignees View on GitHub

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new data
Dominant language
JavaScript
Stars
938
Forks
294
Avg merge
2d 10h
Merged PRs (30d)
23

Description

A quick start:

@type integer("i8") def_native("i8");
@type integer("u8") def_native("u8");
@type integer("i16") def_native("i16");
def_native("byte_array");
def_native("string");

namespace("to_server") {
  def("packet_player_identification") => container {
    field("protocol_version") => ::u8;
    field("username") => ::string;
    field("verification_key") => ::string;
    field("unused") => ::i8;
  };

  @export "to_server_packet"
  def("packet") => container {
    virtual_field("tag", value: "data/@tag") => ::u8;
    field("data") => union("to_server", tag: "../tag") {
      variant("player_identification", match: "0") => packet_player_identification;
    };
  };
};

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue provides a ProtoDef quick-start snippet but names no target file, test, or repository entry point. Begin by locating existing protocol definition files and comparing their structure with the Minecraft Classic packet specification; done means the Classic ProtoDef file is added and validated by the project's available checks.

Written by the indexing model from the issue text.

Assessment

Tech stack
ruby
Domain
networking
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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