PrismarineJS / PrismarineJS/minecraft-data

1.6.4 and earlier protocol data (pre-Netty)

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new data protocol
Dominant language
JavaScript
Stars
938
Forks
294
Avg merge
2d 10h
Merged PRs (30d)
23

Description

Add protocol for 1.6.4 and earlier versions

This is before the large protocol rework (in http://wiki.vg/Protocol_History#13w41a, using Netty), vastly different overall packet structure:

No length prefix, instead the packet length can only be known after fully parsing it (I hear supporting this will require enhancements to ProtoDef). No separate namespace for client/server packet types either, or states.

Supporting 1.6.4 will be a large effort, but once complete, supporting earlier versions should be relatively easier (including possibly all the way back to 1.0.0).

References:

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the linked node-minecraft-protocol lib/protocol.js implementation for 1.6.4, then compare its packet structure with the referenced wiki protocol history and version-number pages. Check how this repository represents protocol data and where ProtoDef limitations affect parsing. Done means 1.6.4 protocol data is supported, with earlier versions assessed or added as scope permits.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
networking
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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