PokeAPI / PokeAPI/sprites

Missing Version Sprites Tracker

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#258 2 comments 1 reaction 0 assignees View on GitHub

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enhancement help wanted
Dominant language
Python
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Description

Generation 2

resolved in #264

Generation 3

Generation 4

Add animated/ folder in the games for above ones

Resolved with #270

Generation 6

Generation 7

Generation 8

there is a messup currently the icons folder in generation 8 is the swsh icons which we need to move to a dedicated swsh folder

Generation 9

Discrepancies

  • No icons for generation 6
  • Generation 7 icons are different between sm/usum and lgpe so icon folder should go inside game folder currently its outside needs refactoring
  • same for generation 8
  • generation 9 we have no 3d renders but we should still follow convention and move the current sprites which are icons into icon folders

it should look somewhat like this

sprites/pokemon/versions/
├── generation-iii/
│   ├── ruby-sapphire/
│   ├── firered-leafgreen/
│   └── icons/                         <-- [NEW: 32x32 Gen 3 Menu Icons (1–386)]
│   └── emerald/
│       ├── (static sprites)
│       └── animated/                      <-- [NEW APNG/GIFs]
│
├── generation-iv/
│   ├── icons/                         <-- [NEW: 32x32 Gen 4 Menu Icons (1–493)]
│   ├── diamond-pearl/
│   │   ├── (static sprites)
│   │   └── animated/                      <-- [NEW APNG/GIFs]
│   ├── platinum/
│   │   ├── (static sprites)
│   │   └── animated/                      <-- [NEW APNG/GIFs]
│   └── heartgold-soulsilver/
│       ├── (static sprites)
│       └── animated/                      <-- [NEW APNG/GIFs]
│
├── generation-vi/
│   ├── icons/                         <-- [NEW from Gen 6 icons]
│   ├── x-y/
│   │   └── (3D battle snapshots)
│   └── omega-ruby-alpha-sapphire/
│       └── (3D battle snapshots)
│
├── generation-vii/
│   ├── ultra-sun-ultra-moon/
│   │   ├── (3D battle snapshots)
│   │   └── icons/                         <-- [MOVE from generation-vii/icons]
│   └── lets-go-pikachu-lets-go-eevee/     <-- [NEW]
│       ├── (800x800 3D model renders)
│       └── icons/                         <-- (52x52 LGPE cartoon icons)
│
├── generation-viii/
│   ├── sword-shield/                      <-- [RESTRUCTURE from generic icons/]
│   │   ├── (3D battle snapshots)
│   │   └── icons/                         <-- (68x56 SwSh party icons)
│   ├── brilliant-diamond-shining-pearl/
│   │   ├── (3D select screen renders)
│   │   └── icons/                         <-- [MOVE from current BDSP root]
│   └── legends-arceus/                    <-- [NEW]
│       ├── (3D model renders)
│       └── icons/                         <-- (Hisui woodblock UI icons)
│
└── generation-ix/
    ├── scarlet-violet/
    │   ├── (3D model snapshots)
    │   └── icons/                         <-- [MOVE from current SV root]
    ├── legends-za/                        <-- [NEW]
    │   ├── (3D model snapshots)
    │   └── icons/                         <-- (Legends Z-A UI icons)
    └── champions/
        └── icons/                         <-- [MOVE from current champions root]

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in sprites/pokemon/versions/ and compare the existing generation VI–IX layout with the proposed directory tree. Use the linked Bulbagarden and Spriters Resource categories to identify the unchecked icons and renders; done means the requested assets are added and existing icons are moved into their game-specific folders.

Written by the indexing model from the issue text.

Assessment

Domain
content
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
45/100

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