PlayCover / PlayCover/PlayTools
[Feature]: moving keymapping elements using arrow keys
Nobody has claimed this yet.
- Dominant language
- Swift
- Stars
- 111
- Forks
- 145
- Avg merge
- 12d 8h
- Merged PRs (30d)
- 3
Description
Is your feature request related to a problem?
yes, minor issue
its hard for the user to place WASD keymap input over in-game joystick with good precision, often you're off by a few pixels and the joystick ends up looking janky when you press on it
Describe the solution you'd like
- change the keyboard shortcut for upsize/downsize selected keymap element from
cmd+up arrowandcmd+down arrow->cmd++andcmd+- - implement move selected element controls, movable in small increments (1px?) by
cmd+directional arrow keys
Anything else?
nothing for now
Issue Language
- Yes my issue is written in English
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the keymapping editor's handling of selected-element keyboard shortcuts and confirm how the current cmd+up/down resize actions are wired. Done means the resize shortcuts use cmd++ and cmd+-, while cmd+directional arrows move the selected element in small increments for precise joystick placement.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- swift
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100