PlayCover / PlayCover/PlayTools
Airport city game by Game Insight is not syncing correctly with game servers via play cover
Nobody has claimed this yet.
- Dominant language
- Swift
- Stars
- 111
- Forks
- 145
- Avg merge
- 12d 8h
- Merged PRs (30d)
- 3
Description
Hi Team,
I am using Play Cover V3.1.0 on my MacBook, having macOS Ventura 26.3.
I added Game Insight's Airport City, and when I open it, it launches correctly, and I can play. But when I try to make any update in the game that requires a connection to the Game Insight servers, it doesn't update.
For example, in the airport city game we have weekly alliance destinations, when i complete the flights to those destinations it is showing the alliance destination not counted.
Are there any settings in PlayCover I need to update or change to resolve this issue in my game?
Thanks
mouli
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First steps
- Read the whole issue, then the project's contributing guide.
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Research direction
The report identifies PlayCover V3.1.0 on macOS Ventura 26.3 and Game Insight's Airport City, but names no source file, test, or entry point. Start by reproducing the server-sync failure and investigating the relevant PlayTools networking behavior; done means game updates reach the servers and completed alliance destinations are counted.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- macos, swift
- Domain
- desktop, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100