PlayCover / PlayCover/PlayTools

Airport city game by Game Insight is not syncing correctly with game servers via play cover

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Dominant language
Swift
Stars
111
Forks
145
Avg merge
12d 8h
Merged PRs (30d)
3

Description

Hi Team,
I am using Play Cover V3.1.0 on my MacBook, having macOS Ventura 26.3.
I added Game Insight's Airport City, and when I open it, it launches correctly, and I can play. But when I try to make any update in the game that requires a connection to the Game Insight servers, it doesn't update.
For example, in the airport city game we have weekly alliance destinations, when i complete the flights to those destinations it is showing the alliance destination not counted.
Are there any settings in PlayCover I need to update or change to resolve this issue in my game?

Thanks
mouli

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The report identifies PlayCover V3.1.0 on macOS Ventura 26.3 and Game Insight's Airport City, but names no source file, test, or entry point. Start by reproducing the server-sync failure and investigating the relevant PlayTools networking behavior; done means game updates reach the servers and completed alliance destinations are counted.

Written by the indexing model from the issue text.

Assessment

Tech stack
macos, swift
Domain
desktop, networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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