PistonDevelopers / PistonDevelopers/piston
Change rendering start position
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discussion
- Dominant language
- Rust
- Stars
- 4.7k
- Forks
- 235
- Avg merge
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- Merged PRs (30d)
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Description
I think it would be senseful to allow setting the coordinate from where the renderer start drawing to the window. This could be useful in bigger scenes.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by reviewing the renderer architecture and the existing discussion to determine where the drawing origin is established and whether the coordinate should apply globally or per scene. Done means rendering can begin from a caller-configurable window coordinate, with behavior for larger scenes documented and tested.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100