PistonDevelopers / PistonDevelopers/piston

Change rendering start position

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#1,247 10 comments 0 reactions 0 assignees View on GitHub

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discussion
Dominant language
Rust
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

I think it would be senseful to allow setting the coordinate from where the renderer start drawing to the window. This could be useful in bigger scenes.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by reviewing the renderer architecture and the existing discussion to determine where the drawing origin is established and whether the coordinate should apply globally or per scene. Done means rendering can begin from a caller-configurable window coordinate, with behavior for larger scenes documented and tested.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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