PistonDevelopers / PistonDevelopers/piston
Integrate with Godot
Open
Nobody has claimed this yet.
discussion
- Dominant language
- Rust
- Stars
- 4.7k
- Forks
- 235
- Avg merge
- 1m
- Merged PRs (30d)
- 4
Description
Is it possible to fork Godot and integrate it with Piston?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by clarifying what “integrate with Piston” means and whether a Godot fork is required, then review the repository’s modular Rust game-engine scope. Done would require an agreed integration design and implementation scope, not just a small isolated change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100