PilotLightTech / PilotLightTech/pilotlight
[FEATURE]: Indirect Buffers
Open
Nobody has claimed this yet.
backend: Metal
backend: Vulkan
extension: Graphics
priority: Normal
type: Feature
- Dominant language
- C
- Stars
- 118
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
Contact Details
No response
What is the feature?
Add support for indirect buffers. This is straight forward for Vulkan but will take some experimenting with Metal.
Desribe alternatives you have considered?
NA.
System
Graphics
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the graphics backend code for Vulkan and Metal, then determine how indirect buffers fit each backend; done means indirect buffer support works for both systems.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100