PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Ability to manage (and rearrange) loadouts.

Open
#8,908 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
Lua
Stars
5.4k
Forks
2.4k
Avg merge
1d 12h
Merged PRs (30d)
26

Description

Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?

Windows

Is your feature request related to a problem?

I'd like to be able to rearrange loadouts in the loadout tab. I am trying to separate 2 kinds of loadouts (Hollow palm and caster), but currently my separators are side by side and not in the proper positions despite being in the proper positions where they are located. This seems to be due to the fact I'm using the brace method of loadouts and have the following:

Tree Example:
Separator 1
Class - Hollow Palm {1}
Separator 2
Class - Caster {8}

Items, Config, Skills:
Separator 1
Hollow Palm {1,2,3,4,5,6,7}
Separator 2
Caster {8,9}

This means PoB doesn't know where to position the separators, or classes I assume. And just throws them wherever. causing this:

Image
Describe the solution you'd like

A feature to rearrange loadouts, delete them, and manage them like how we can trees, items, configs, and skills would be lovely.

Describe alternatives you've considered

No response

Additional context

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in the loadout tab and compare its behavior with the existing tree, item, config, and skill management controls. Define how loadouts should be reordered, deleted, and kept in the intended separator and class positions, then verify the example Hollow Palm and Caster arrangement works correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
desktop
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.