PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Add Support for Calculating Map Mods and Altars

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enhancement
Dominant language
Lua
Stars
5.4k
Forks
2.4k
Avg merge
1d 12h
Merged PRs (30d)
26

Description

Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?

Windows

Is your feature request related to a problem?

no

Describe the solution you'd like

We could have an extra tab in the Config menu to add Map Mods in the calculations, as well as mods from the exarch/eater altars.
That would help a lot to have a better grasp on how impactful a combination of two or more mods could realistically have on you, or help having a grasp on the consequences of each eldritch altar mod.

Describe alternatives you've considered

No response

Additional context

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the Config menu and the calculation paths affected by map modifiers and Exarch/Eater altar modifiers. Determine how combinations of two or more mods should be represented and applied, then verify that the resulting calculations reflect their stated consequences.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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