PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Creating a new loadout hides the other ones
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- Dominant language
- Lua
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?
Windows
How is Path of Building expected to behave?
After importing a PoB with loadouts, when trying to create a new one, some of the other loadouts disappear.
How does Path of Building behave?
-
Using a imported PoB with loadouts (Eg: some youtuber)
-
Open the loadout list and check if the original ones are there
-
Try to create a new one
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Open it again and see the new one is there but some of the others are not anymore.
How to reproduce the issue
No response
Character build code
https://pobb.in/u/Lolcohol/oQ__rzKO5Sib
Screenshots
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in the loadout list using the linked PoB build code: import the build, inspect its existing loadouts, create a new loadout, and inspect the list again. Trace the loadout creation and import flow from the relevant desktop UI entry points; done means creating a loadout no longer hides existing loadouts.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 52/100