PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Curse on hit corrupted Implicit not showing Calculated DPS & % like it used too.

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bug
Dominant language
Lua
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Forks
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Avg merge
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Merged PRs (30d)
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Description

https://pastebin.com/5VqiCaRe

Heres a simple pastebin

Switch the between the gloves.
when highlighting the corrupted ones it used to show the % of dmg Increased.
The damage is in fact calculated on the left but isn't visible prior.

Also having this same issue as well.
https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues/739

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue using the linked Pastebin and compare the gloves while highlighting the corrupted implicit. Start by tracing the UI path that displays calculated DPS and compare this report with issue #739. Done means the increased-damage percentage is visible for the affected corrupted implicit while the calculated DPS remains correct.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
desktop
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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