PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Error: In'Init': Classes/PassiveTree.lua:576 : attempt to call global 'buildTreeDependentUniques' (a nil value)
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- Dominant language
- Lua
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Screenshots of crash/graphical issue, version and options menu
What are your system specifications and configuration?
Windows 10
Nvidia Geforce GTX 1070
How to reproduce the issue
Issue occurs on launch, I never get to the menu.
If I reinstall, things work ok on the first launch. If I exit entirely and re-launch, I run into this. Pressing 'F5' to restart restarts the application, but it immediately runs into this again.
Character build code
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at Classes/PassiveTree.lua:576 and inspect the launch path that calls buildTreeDependentUniques. Reproduce the failure by launching after exiting the application, then verify that the application reaches the menu without the nil-function error on relaunch.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100