PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Helmet enchent "Withering step has 30% increased elusive effect" is ignored
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
Check for support
- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What is the value from the calculation in-game?
The helmet enchant gives extra movespeed and damage avoidance. I have verified that it does indeed give extra movespeed. I assume it also gives extra damage avoidance but can't verify that as it's not included in the character sheet.
What is the value from the calculation in Path of Building?
No extra speed or damage avoidance is added by the enchant in PoB.
Also the wiki states:
15% chance to Avoid All Damage from Hits
but PoB says 10% damage avoidance when you check the elusive checkbox. This value also is not scaled by the helmet enchant.
PoB correctly understand that withering step is the source of elusive since removing the skill also removes the elusive checkbox. However the enchant is ignored.
How to reproduce the issue
Add the helmet enchant to any character that has withering step.
Character build code
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Screenshots
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files or tests are named. Reproduce the issue with the supplied build code, Withering Step, and the helmet enchant, then trace the calculation entry points for Elusive and the enchant's modifiers. Done means Path of Building applies the enchant's increased movement speed and damage avoidance consistently with the reported in-game values.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100