PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Item Level on uniques doesn't change when switching between bases or defined level requirements.

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bug
Dominant language
Lua
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Avg merge
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Merged PRs (30d)
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
  • I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?

When I switch from one base to anouther or defined level requirement to anouther the level requirement changes.

What is the actual behaviour/value?

It doesn't change.

How to reproduce the issue

No response

Character build code
Multi base uniques.
Screenshots

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in the item editor by reproducing the issue with a multi-base unique, switching between bases and defined level requirements. Trace how the displayed item level requirement is refreshed after each switch; done means the displayed requirement matches the selected base or defined requirement.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
desktop, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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