PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Item Level on uniques doesn't change when switching between bases or defined level requirements.
Open
Nobody has claimed this yet.
bug
- Dominant language
- Lua
- Stars
- 5.4k
- Forks
- 2.4k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 26
Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?
When I switch from one base to anouther or defined level requirement to anouther the level requirement changes.
What is the actual behaviour/value?
It doesn't change.
How to reproduce the issue
No response
Character build code
Multi base uniques.
Screenshots
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start in the item editor by reproducing the issue with a multi-base unique, switching between bases and defined level requirements. Trace how the displayed item level requirement is refreshed after each switch; done means the displayed requirement matches the selected base or defined requirement.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- desktop, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100