PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Dominating Blow full DPS calculated incorrectly

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bug
Dominant language
Lua
Stars
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Forks
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Avg merge
1d 12h
Merged PRs (30d)
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Description

When calculating Full DPS for Dominating Blow, count >1 multiplies both the DPS from the sentinel and the DPS from the player, even though it should only multiple DPS from the sentinel.

E.g. if one sentinel deals 100 DPS and the player deals 50 DPS, setting count to 10 will result in (100*10)+(50*10) = 1500 DPS, rather than the correct (100*10)+50 = 1050 DPS.

  • What steps will reproduce the bug?
    Add Dominating Blow to Full DPS calculations, and put in any number greater than 1 for the count
  • Does it reproduce every time?
    Yes
  • Provide a build code:
    https://pastebin.com/HhCF1kpf
  • Screenshots:
    image

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in the Dominating Blow Full DPS calculation path and reproduce the issue with the supplied build code, using a sentinel count greater than one. Trace how the count is applied to sentinel and player DPS; done means only sentinel DPS scales with count and the corrected result is covered by an appropriate test or verified calculation.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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