PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Add support for enemy movement speed

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enhancement
Dominant language
Lua
Stars
5.4k
Forks
2.4k
Avg merge
1d 12h
Merged PRs (30d)
26

Description

Some builds (e.g. support builds) might be interested in how they can reach minimum enemy movement speed through means such as Ensnaring Arrow, Toxic Rain or Hinder.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the build-planning code that calculates enemy movement speed and review how Ensnaring Arrow, Toxic Rain, and Hinder are represented. Done means support builds can determine whether these effects reach minimum enemy movement speed, with coverage for the relevant calculations.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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