PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Some of Boss Presets Missing Penetration

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bug: calculation
Dominant language
Lua
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
  • I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?

Windows

What is the value from the calculation in-game?

Bosses have penetration. I start to use Zana's Ingenuity with no pen. Uber Exarc balls start o hit half of its damage (around 1k per ball). I have 90 max res. When I remove ring, Balls hit around 2k. So, They have prob 8-10 pen. Its same as Uber Sirus Meteor.

What is the value from the calculation in Path of Building?

PoB Uber Sirus Meteor and Uber Exarc Balls don't have pen by default. I have to say I don't think Bosses had pen before. My calcs -real vs PoB- for years were working. it might be added in 3.29. Its a serious issue because you take 2x damage than calculated.

I can provide video evidence if you guys needed.

How to reproduce the issue

No response

PoB for PoE1 build code
https://pobb.in/K8DSF7pAtrUa
Screenshots

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by loading the linked PoE1 build code and comparing Path of Building's Uber Sirus Meteor and Uber Exarch Ball calculations with the reported in-game damage. No source file or test is identified in the issue, so locate the boss preset calculation data first; done means the presets include the correct penetration and produce matching damage calculations.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
45/100

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