PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding-PoE2
Auto Level Calculation Incorrect
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- Dominant language
- Lua
- Stars
- 1.9k
- Forks
- 451
- Avg merge
- 21h 16m
- Merged PRs (30d)
- 68
Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Level 21 gives the points required for all nodes
What is the value from the calculation in Path of Building?
Level 23 needed to allocate all nodes (fails to properly account for passive points)
How to reproduce the issue
No response
PoB for PoE2 build code
https://pobb.in/_fa5oobFFVdh
Screenshots
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by loading the PoE2 build code at https://pobb.in/_fa5oobFFVdh and tracing the auto level calculation for passive points. Compare Path of Building's result with the reported in-game value, and consider the issue done when level 21 correctly provides enough points to allocate all nodes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100