PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding-PoE2

Semi transparent stripes in tree render window

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bug
Dominant language
Lua
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Merged PRs (30d)
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?

Windows

How is Path of Building expected to behave?

The stripes should not appear

How does Path of Building behave?

After opening "Tree" tab there are semi-transparent white-ish stripes on the left and top parts of the frame.
Moving around the tree doesn't change the size of them. They are rendered under other UI elements on the tree such as Ascendancy backgrounds or nodes

How to reproduce the issue

No response

PoB for PoE2 build code

Screenshots
Image Image

https://i.imgur.com/NY7K2En.gif

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by opening the Tree tab on Windows and compare the reported semi-transparent stripes with the attached screenshots and GIF. Trace the Tree tab's rendering entry point to identify where the stripes are drawn; done means the stripes no longer appear while other tree UI elements remain intact.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
frontend
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
48/100

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