PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding-PoE2

Rapid Assault Multiple Spear Explosion

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enhancement
Dominant language
Lua
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Avg merge
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Merged PRs (30d)
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Description

Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?

Windows

Is your feature request related to a problem?

As far as I can tell, the explosion from multiple Rapid Assault spears is counted as one hit. Tested with the always poison / unlimited poison spear. Stacked 5 spears, detonated them, only one poison was applied.

Now for PoB, if you include Rapid Assault in Full DPS, it only counts the hits. It doesn't calculate the bleed from all spears combined.

Describe the solution you'd like

Add a skill option to choose how many spears you have stuck in an enemy to calculate bleed.

Describe alternatives you've considered

No response

Additional context

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the Rapid Assault skill calculation and the Full DPS handling for its hits and bleed. Add a skill option for the number of embedded spears, then verify that Full DPS includes the combined bleed from that number of spears.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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