Certain 1.8 PvP modded clients do not like Velocity
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stale
type: bug
- Dominant language
- Java
- Stars
- 2.3k
- Forks
- 960
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- 5d 10h
- Merged PRs (30d)
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Description
I have seen some sporadic reports that some PvP-oriented clients for Minecraft (Badlion and Lunar, at least) may be having some issues when connected to a Velocity proxy. Further investigation is needed.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the reported connection problems with Badlion and Lunar clients on a Velocity proxy, focusing on Minecraft 1.8 PvP-oriented modded clients. Compare behavior across the affected clients and determine a reliable failure case. Done means the issue is narrowed to a reproducible cause or documented with enough evidence for a targeted fix.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100