PaperMC / PaperMC/Paper

Rework Natural Mob Tracking

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type: bug
Dominant language
Java
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Avg merge
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Merged PRs (30d)
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Description

I think the solution is to change how the "natural" mobs are tracked. Just having a NATURAL spawn reason shouldn't be good enough. Instead, some other flag on "non-natural" mobs should be set, and only mobs without that flag should be counted.

For context:
https://github.com/PaperMC/Paper/issues/8283

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the referenced Paper issue 8283 and locating the existing natural-mob tracking implementation. The issue does not name files, tests, or a concrete completion condition; clarify the flag semantics and expected behavior before implementation can begin.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
backend, game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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