Item "plop" animation does not play in some scenarios
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- Dominant language
- Java
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Description
Expected behavior
(Singleplayer Behavior)
When an item is being picked up in your inventory, and the inventory closes, the item will go into the hotbar, and play an animation while doing so.
Observed/Actual behavior
On singleplayer this works fine but on servers this doesn't play at all.
Steps/models to reproduce
Plugin and Datapack List
None
Paper version
This server is running Paper version git-Paper-362 (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT) (Git: 52718db)
You are running the latest version
Previous version: git-Paper-360 (MC: 1.19.3)
Other
This isn't really specific to paper servers but rather any server. But it should be a good thing to fix regardless.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the linked video scenario: pick up an item in singleplayer and on a server, close the inventory, and compare whether the item enters the hotbar with its animation. Trace the inventory-close and hotbar-transfer behavior in the server/client interaction; done means the animation plays consistently on servers as it does in singleplayer.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100